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Sightyard

Intelligent Outfitting Control

One status per space and work package, captured in the field.

Sightyard is outfitting control for shipyards, in newbuild and in Dry Dock. Capture, inspection, punch and dates sit on one object, steered by flow, takt and pull. Yard, contractor and owner see the same status.

Frame it.Fix it.Finish it.

Why Sightyard

The work happens in the ship. The tools stay in the office.

Inside the hull there is hardly any network. Yard, contractors and inspection keep their own lists, and the status is copied from the ship into the contractor’s system and from there into the yard’s. Every copy costs time and accuracy. The mobile views of existing systems are made for the office, so on board people work with paper and lists.

The yard has the processes, the discipline and the data. What is missing is a tool that works where the work is: in the ship, without network, on the device in your hand.

How it works

Five steps per work package, from the first tap to acceptance.

Every step has an owner and a timestamp.

  1. 1

    Capture

    Status with one tap, offline.

  2. 2

    Check

    Progress, quality, functional test.

  3. 3

    Inspect

    Functional tests, internal inspections, Pre and First inspection.

  4. 4

    Punch

    Defect with photo, fix, re-check.

  5. 5

    Accept

    Final inspection, space accepted.

↺ Punch goes back to the fix and a new check until the Final is signed.

Site management steers the pace of the build, not the list.

Flow
Every space runs through the trades in a fixed phase sequence. The train view shows which phase is falling behind.
Takt
Daily dates in takt, as planned. The baseline stays fixed, the forecast moves, actuals are measured.
Pull
Each trade pulls its lot from what is released for it. Blocked spaces and open punch come first.

Platform

One platform for the whole outfitting.

Every discipline runs on the same backbone: ship structure, work packages, schedule, capture and acceptance. Modules follow the way the yard builds. Cabins is the first, and it is live.

Modules

  • Cabins Live
  • Public Spaces Beta
  • Machine Area Beta
  • Block Building Beta
  • Other Disciplines Beta

Intelligence

  • Readiness Is the zone ready to start? Material, access, predecessors. Live
  • Forecast Finish date per zone from actual progress. Live
  • What-if Move a takt or a contractor and see the effect first. Alpha
  • Early warning Blockers and drift flagged before they hit the plan. Alpha

Module Cabin

The first module: cabins, in the field and in the site office.

Cabins covers the cabin outfitting of a newbuild, deck by deck and fire zone by fire zone, with three sign-off gates per cabin.

In the field

One tap per work package, right in the cabin. Offline is the ground rule: Sightyard works on the device and syncs as soon as there is a connection. Preconfigured Sightyard devices for the trades, plus the app on the yard’s and contractors’ own devices, iOS and Android.

Cabin status
Cabin status Work packages by phase, three sign-off gates, punch and dates in one place.
Punch list
Punch list Status per item, overdue first, grouped by inspection, deck, cabin or trade.

In the site office

The cabin train shows the whole process. Six phases run as wagons. The gap between two wagons is how far the rear phase lags behind, in percentage points. The gates Pre, First and Final show how many cabins are signed.

Performance
Performance Completion, SPI, open punch, forecast finish, S-curve and status mix per selection.
Acceptance
Acceptance Funnel Pre, First, Final and the inspection load of the coming weeks against QC capacity.
Functional test
FT57%
Furniture, finish
E59%
Outfitting
D63%
Installation
C71%
Wet unit
B78%
Cabin structure
A91%
2 pp
4 pp
8 pp
7 pp
13 pp
Gates
Final inspection46% of cabins signed
First inspection58% of cabins signed
Pre inspection66% of cabins signed
Cabin train. Schematic figures from the demo ship.

Features

Overview of the modules.

  • Cabin status

    Work packages by phase, three sign-off gates, punch and dates in one place.

  • Punch list

    Defect with photo, fix, re-check. Overdue items first.

  • Inspections

    Pre, First and Final as gates. Sign-off with name and time.

  • Schedule

    Baseline frozen, forecast moves, actuals measured. Reschedule with preview and audit.

  • Awarding

    Award by work package, deck and cabin type. The matrix shows every gap.

  • Roles and permissions

    Eleven roles. Each one sees its own part.

  • Performance

    Progress against plan, SPI, forecast finish, S-curve per selection.

  • Interfaces

    SAP, Excel and CSV for structure, dates and reports.

Roles

Who works in Sightyard.

Every organisation on the project gets its own view. Eleven roles, each limited to its part.

  • Yard

    Configures the project, awards the work and steers the build.

    • Yard admin
    • Site management
    • QC
    • Planner
  • Contractor

    Assigns the crews, records progress and works off punch.

    • Foreman
    • Specialist
    • Crew
  • Owner

    Signs First and Final by policy and raises punch.

    • Owner rep
    • Owner viewer
  • Class

    Signs off by policy and raises punch.

    • Class inspector
  • Supplier

    Confirms delivery and installation, works off punch.

    • Supplier

Facts

built on Advanced Work Packaging
AWP
every action logged with user and time
Audit
instance per yard
1
hosting in the European Union
EU
device, any browser
Any

Contact

See it on your ship.

We show Sightyard on a demo ship, or on your own structure. The demo takes thirty minutes online. If it fits, we start a pilot in a defined area with one or two contractors, with Lean Maritime on site.

Or write to contact@sightyard.com